As the Campaign develops there will need to be some extensive sapping and mining - both of which feature in the new volume, Garden Campaigns. Trench warfare can be difficult to simulate, and there needs to be that sense of the 'narrowness' of the trench system and artillery positions. This campaign is very much about trying out new ideas and is very much an exercise in Victorian toy soldier gaming.
Mr William Simpson gives us some good period images from the Crimea.
A quiet day in the Diamond Battery, 1854, Sebastopol
So the trench lines will be constructed to surround the Redoubts and Redan at Chatham...
Leading to a quiet day in the Mortar battery.
A whole connecting series of trench lines will be required.
Minimalistic yet very effective, the overall effect is to suggest infinitely more. A great start.
ReplyDeleteP.s as one currently having a foray into gaming 1917/18 and beyond with Army White v Green , White and Red l am trying to think of ideas for mountainous terrain …
Alan Tradgardland P P
P.s Gabriel D’Annunzio might or might not be flying by or worse…
Thank you Alan, and I am hopeful that this steady build up will lead to a good looking game. Bravo on your own Alpine foray - there is a report on the sister blog, and Tim has played around with this era. It is fascinating, and I may well do a reprise in the winter. With thanks, as always.
ReplyDeleteA recent Osprey purchase “ Central European Wars 1918-21” is full of inspiration for gaming in the post WW1 period. I hope to use the figures for this too…
ReplyDeleteAlan Tradgardland